diff options
Diffstat (limited to 'NT.vcxproj')
| -rw-r--r-- | NT.vcxproj | 166 |
1 files changed, 0 insertions, 166 deletions
diff --git a/NT.vcxproj b/NT.vcxproj deleted file mode 100644 index 5bdceff..0000000 --- a/NT.vcxproj +++ /dev/null @@ -1,166 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>18.0</VCProjectVersion> - <Keyword>Win32Proj</Keyword> - <ProjectGuid>{28338d4e-8618-418d-8728-f71ffaaf5c4e}</ProjectGuid> - <RootNamespace>NT</RootNamespace> - <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v145</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v145</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - 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</ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <TargetName>nt</TargetName> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_DEBUG;NT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp20</LanguageStandard> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;NDEBUG;NT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp20</LanguageStandard> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>_DEBUG;NT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp20</LanguageStandard> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>NDEBUG;NT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp20</LanguageStandard> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <ClInclude Include="framework.h" /> - <ClInclude Include="pch.h" /> - <ClInclude Include="Runtime\NtContext.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="NtDll.cpp" /> - <ClCompile Include="pch.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> - </ClCompile> - <ClCompile Include="Runtime\NtContext.cpp" /> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project> |
