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module Error = struct
open Concepts.Condition
let not_a_cursor () =
condition "not-a-cursor" "A handle was expected to carry the cursor protocol and did not" empty
end
type batch = {tuples: Concepts.Tuple.t BatFingerTree.t; exhausted: bool}
class type implementation = object
method fetch : int -> (batch, Concepts.Condition.condition) result
end
type Handle.protocol += Cursor of implementation
type t = implementation
let make impl = Cursor (impl :> implementation)
let from handle = Handle.into handle (function Cursor impl -> Some impl | _ -> None)
let require handle = from handle |> Option.to_result ~none:(Error.not_a_cursor ())
let fetch i limit = Handle.invoke i (fun o -> o#fetch limit)
(* A scalar loop over a batching protocol. The buffer is per-call rather than per-cursor state, so
[next] stays a derived convenience and an implementation still writes exactly one method: the
cost is that a caller alternating [next] and [fetch] on one cursor sees the buffered tuples
dropped. Callers pick one or the other. *)
let rec next i =
let open Utilities.Result in
(* TODO: fetch 1 and hand back its head. Because an empty non-exhausted batch means "ask again",
this loops until it either has a tuple or sees [exhausted]. That loop is unbounded by
construction, which is precisely the bounded-work property [fetch] has and [next] gives up --
which is why [next] is documented for small results and scalar loops, not for scans a host
needs to be able to cancel. *)
let* batch = fetch i 1 in
match BatFingerTree.front batch.tuples with
| Some (_, tuple) -> Ok (Some tuple)
| None -> if batch.exhausted then Ok None else next i
let drain i ?(limit = 256) () =
let open Utilities.Result in
(* TODO: fetch [limit] at a time, appending each batch, until [exhausted]. Appending is
[BatFingerTree.append], which is logarithmic, so accumulating a large result does not degrade
the way repeated list concatenation would. *)
let rec loop tuples =
let* batch = fetch i limit in
let tuples = BatFingerTree.append tuples batch.tuples in
if batch.exhausted then Ok tuples else loop tuples
in
loop BatFingerTree.empty
|