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-rw-r--r--src/PermissionsManager.cpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/PermissionsManager.cpp b/src/PermissionsManager.cpp
index ddd49eb..bcdfdd7 100644
--- a/src/PermissionsManager.cpp
+++ b/src/PermissionsManager.cpp
@@ -1,19 +1,17 @@
#include "PermissionsManager.h"
-namespace nt
-{
- std::set<AUTH_CLAIM> PermissionsManager::Firewall(AUTH_METHOD method)
- {
+namespace nt {
+ std::set<AUTH_CLAIM> PermissionsManager::Firewall(AUTH_METHOD method) {
return {};
}
- const bool PermissionsManager::Access(const ObjectManager::registry* object, const void* connection_context)
- {
- // Checks the security descriptor on the head of the object we find in the ObjectManager::registry
- // Then additionally check other metadata yet to be defined in the connection_context,
- // like user group, policy, etc.
- // Yet to decide if this should be summoned at every attempt to get ahold of an object,
- // that might produce significant overhead. How can we solve this?
+ const bool PermissionsManager::Access(const ObjectManager::registry* object,
+ const void* connection_context) {
+ // Checks the security descriptor on the head of the object we find in the
+ // ObjectManager::registry Then additionally check other metadata yet to be defined in the
+ // connection_context, like user group, policy, etc. Yet to decide if this should be
+ // summoned at every attempt to get ahold of an object, that might produce significant
+ // overhead. How can we solve this?
return object != nullptr;
}
-}
+} // namespace nt