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authorEstevan Castilho <tevo@riajuu.net>2026-07-02 00:31:57 +0000
committerEstevan Castilho <tevo@riajuu.net>2026-07-02 00:31:57 +0000
commitab70e5461b98ddf2b56268c53c171cab89157027 (patch)
tree3e57218edacc8e1366e0d1a86bdb922af7e51dca /src/PermissionsManager.cpp
parenta4f6637601548a7158869ad155f29db50b151823 (diff)
downloadRNT-ab70e5461b98ddf2b56268c53c171cab89157027.tar.gz
RNT-ab70e5461b98ddf2b56268c53c171cab89157027.zip
Nuke the old code
Diffstat (limited to '')
-rw-r--r--src/PermissionsManager.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/PermissionsManager.cpp b/src/PermissionsManager.cpp
deleted file mode 100644
index bcdfdd7..0000000
--- a/src/PermissionsManager.cpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "PermissionsManager.h"
-
-namespace nt {
- std::set<AUTH_CLAIM> PermissionsManager::Firewall(AUTH_METHOD method) {
- return {};
- }
-
- const bool PermissionsManager::Access(const ObjectManager::registry* object,
- const void* connection_context) {
- // Checks the security descriptor on the head of the object we find in the
- // ObjectManager::registry Then additionally check other metadata yet to be defined in the
- // connection_context, like user group, policy, etc. Yet to decide if this should be
- // summoned at every attempt to get ahold of an object, that might produce significant
- // overhead. How can we solve this?
- return object != nullptr;
- }
-} // namespace nt