type t = string list
let this = []
let ( @/ ) x y = x :: y
let of_list segments = segments
let to_list path = path
let to_string path =
path
|> List.map (fun x ->
BatString.nreplace ~str:(BatString.nreplace ~str:x ~sub:"^" ~by:"^^") ~sub:"\\" ~by:"^\\" )
|> BatIO.to_string (BatList.print ~first:"\\" ~last:"" ~sep:"\\" BatString.print)
module Error = struct
open Concepts.Condition
let path_not_found path =
condition "path-not-found" "A given path was not found under the specified object"
("path" |=| Concepts.Value.String (to_string path))
let overlapping_change path =
condition "overlapping-change"
"A batch of changes both replaced an object and changed inside it"
("path" |=| Concepts.Value.String (to_string path))
end
let walking ?missing f g handle path =
let rec walk handle = function
| [] -> g handle
| x :: xs -> (
let open Utilities.Result in
let open Protocols in
let* dir =
Handle.require Directory.from handle
|> Result.map_error
Concepts.Condition.(complement ("before-segment" |=| Concepts.Value.String x))
in
let* elem = Directory.find dir x in
match elem with
| None -> (
match missing with Some m -> m () | None -> Error (Error.path_not_found path) )
| Some elem -> f x handle (fun () -> walk elem xs) )
in
walk handle path
|> Result.map_error
Concepts.Condition.(complement ("path" |=| Concepts.Value.String (to_string path)))
(* Handles we find in the middle of a walk get released once we're
done with them, but never the caller's root. If you leak one and
its refcount never drops, nothing under that path gets collected,
and an exclusive object, like a session, stays locked forever. *)
let releasing root handle f = if handle == root then f () else Protocols.Handle.releasing handle f
let lookup handle path = walking (fun _ parent -> releasing handle parent) Result.ok handle path
let find handle path =
walking
~missing:(fun () -> Ok None)
(fun _ parent -> releasing handle parent)
(fun h -> Ok (Some h))
handle path
let update handle path key reference value =
let open Utilities.Result in
let open Protocols in
let* target = lookup handle path in
releasing handle target (fun () ->
let* registry = Handle.require Registry.from target in
Registry.update registry key reference value )
(* The changes at this object, and those beneath each child they reach. *)
let split changes =
let here, below = List.partition (fun (path, _, _) -> path = []) changes in
let segments =
List.sort_uniq String.compare (List.map (fun (path, _, _) -> List.hd path) below)
in
let beneath x =
List.filter_map
(fun (path, key, value) ->
match path with y :: rest when y = x -> Some (rest, key, value) | _ -> None )
below
in
here, List.map (fun x -> x, beneath x) segments
(* What is not there yet is handed over as a directory of what the
changes put in it, for its parent to store. *)
let rec fresh changes =
let here, children = split changes in
Prototype.(
mixture
[ Directory.of_properties
( List.filter_map (fun (_, key, value) -> Option.map (fun v -> key, v) value) here
@ List.map (fun (x, beneath) -> x, fresh beneath) children ) ] )
let binds changes = List.exists (fun (_, _, value) -> Option.is_some value) changes
(* Changes under the same name are applied to the child together, so
every object on the way is derived once however many changes reach
it: a batch of changes to a branch is one successor state. *)
let assoc_all handle changes =
let open Utilities.Result in
let open Protocols in
let assoc_on node (key, value) =
let* a = Handle.require Associative.from node in
let* a' = Associative.update a key value in
Ok (Handle.from a')
in
let rec apply prefix node changes =
let here, below = split changes in
let segments = List.map fst below in
match List.find_opt (fun (_, key, _) -> List.mem key segments) here with
| Some (_, key, _) -> Error (Error.overlapping_change (prefix @ [key]))
| None ->
let* children =
List.map
(fun (x, beneath) ->
let* dir = Handle.require Directory.from node in
let* found = Directory.find dir x in
match found with
| None when binds beneath -> Ok [x, Some (fresh beneath)]
| None -> Ok []
| Some child ->
releasing handle child (fun () -> apply (prefix @ [x]) child beneath)
|> Result.map (fun child' -> [x, Some child']) )
below
|> Utilities.List.sequence
|> Result.map List.concat
in
(* each step derives from the last; only the steps in between are
ours to release *)
List.fold_left
(fun current change ->
let* current = current in
let* next = assoc_on current change in
if current != node then Handle.release current;
Ok next )
(Ok node)
(children @ List.map (fun (_, key, value) -> key, value) here)
in
apply [] handle changes
let assoc handle path key value = assoc_all handle [path, key, value]
let diff a b =
let open Utilities.Result in
let open Protocols in
let address h = Option.map Addressable.address (Addressable.from h) in
let same x y =
match address x, address y with
| Some p, Some q -> Concepts.Hash.hash_equals p q
| _ -> Handle.equal x y
in
let names h =
let* dir = Handle.require Directory.from h in
let* names = Directory.list dir in
Ok (BatFingerTree.to_list names)
in
let find h name =
let* dir = Handle.require Directory.from h in
Directory.find dir name
in
let rec walk prefix a b =
let* left = names a in
let* right = names b in
List.sort_uniq String.compare (left @ right)
|> List.map (fun name ->
let path = prefix @ [name] in
let* x = find a name in
let* y = find b name in
Fun.protect
~finally:(fun () -> List.iter Handle.release (Option.to_list x @ Option.to_list y))
(fun () ->
match x, y with
| None, None -> Ok []
| Some x, Some y when same x y -> Ok []
| Some x, Some y when Directory.from x <> None && Directory.from y <> None ->
let* below = walk path x y in
Ok (if below = [] then [path] else below)
| _ -> Ok [path] ) )
|> Utilities.List.sequence
|> Result.map List.concat
in
walk [] a b